NEW YORK, July 17, 2024 /PRNewswire/ -- The global motion control market size is estimated to grow by USD 5.69 billion from 2024-2028, according to Technavio. The market is estimated to grow at a CAGR ...
Efficiently integrating multiple axes of motion within limited spatial and mechanical constraints remains a significant challenge for machine designers. Leveraging compact servo drives with real-time ...
Motion control may be one of those things that can easily be taken for granted in industrial automation and robotic systems, but it's traditionally complex to program. That's why Texas Instruments has ...
Aerotech, a US-based leader in precision motion control and automation, has been a key player in providing high-performance systems for industries ranging from photonics and aerospace to medical and ...
Figure 2: By using smaller servo drives, robots have less dead weight to deal with, reducing their wear-and-tear. The ongoing trend of micro-sized servo drive technology is driven by Moore’s Law and ...
PETAH TIKVA, Israel, April 17, 2025 /PRNewswire/ -- Elmo Motion Control, a global technology leader in motion control solutions, announces the launch of the Titanium Maestro, the next-generation ...
The 18 XPlanar movers on the assembly machine built by Automation NTH travel over 18 motor tiles to present the blood test kits to the various reagent filling ...
Advanced Motion Controls (AMC) has announced six new CANopen servo drives to its FlexPro line. These servo drives can operate in extreme temperatures, extreme pressures, and withstand shocks, ...
The integration of high-speed piezo nanopositioning stages with motorized linear stages can notably boost the efficiency of micro-hole laser drilling. In this context, we're focusing on high-density ...
Nintendo revolutionized motion gaming with Wii Sports, showcasing how motion controls could be accessible and fun for all ages. Some games, like 1-2 Switch, expertly integrate motion controls into ...
Before 1983, video games controls were clunky. Instead of thumbs and fingers to play, palms and entire fists were used to push, pull, and jerk joysticks. The interface worked, but it wasn’t ideal.